A browser battle royale assembled from a chain of creative tools
The clip moves from a 45-character selection screen to a city battle and a six-player lobby. Rishi credits Astra alongside Meshy, Blender, ElevenLabs and Three.js; the public game menu is available to try.
Use the idea in your work
- Plan a multi-tool prototype around one working slice, with explicit asset and audio handoffs.
- Demonstrate a proposed interactive product with a small cast before expanding its feature set.
- Create a dependency checklist that distinguishes a visible menu from features that have been tested end to end.